Sword Coast Adventurer Guide, D&D Next
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//-->SWORD COASTADVENTURER'S GUIDE.CREDITS-s bookwas'acollaboration between Wizards of the Coast andC-een Ronin Publishing. Members of the Green Ronin creativeearnare marked with an asteriskbelow.leadDesigner:Steve Kenson*Designers:JosephCarriker,*BrianCortijo,*JeremyCrawford,Peter Lee,JonLeitheusser,* Mike Mearls,jackNorris,* Sean KReynolds,MattSernett, Rodney ThompsonManagingEditor: JeremyCrawfordEditor: Kim Mohan*EditorialAssistance:Chris Sims, Matt Sernett, DanHelmickProducer:.GregBilslandD&D lead Designers: Mike Mearls, JeremyCrawfordArt Directors:Kate Irwin,HalMangold,* Shauna NarcisoGraphic Designer:Emi TanjiCover Illustrator:TylerJacobsonInterior Illustrators:Conceptopolis,Olga Drebas,JasonA.Engle,Randy Gallegos,llich Henriquez,David Heuso, TylerJacobson,Mclean Kendree, Howard Lyon,William O'Connor, ClaudioPozas, Bryan Syme, Eva WidermannCartographers: JaredBlando,MikeSchleyFont Designer: DanielReeveProject Management:Neil Shinkle,johnHayProduction Services:Cynda Callaway, Jefferson Dunlap,DavidGershmanBrand and Marketing:Nathan Stewart,LizSchuh,Chris Lindsay,Shelly Mazzanoble, Hilary Ross, john Feil, Greg Tito, KimLundstrom, Trevor KiddPlaytesters: Adam Hennebeck,AnthonyCaroselli, ArthurWright,Bill Benham,Bryce Haley,Christopher Hackler, Claudio Pozas,DanielOquendo,David "Oak"Stark, Gregory L.Harris, JasonBaxter, Jason Fuller,jayAnderson, Jeff Greiner,JonathanLongstaff,Jonathan Urman,josh Dillard,Karl Resch, Ken jBreese, Keoki Young, Kevin Neff, Krupa! Desai,Kyle Turner,LiamGulliver, Logan Neufeld,Lou Michelli, Matt Maranda, Mik Calow,Mike Mihalas, Naomi Kellerman-Bernard,Paul Hughes,PaulMelamed, Richard Green, Robert Alaniz,Rory Madden, ShaneLeahy,Shawn Merwin, Stacy Bermes, Teos Abadia,Tom Lommel,TravisBrock, Yan LachariteBIBLIOGRAPHYHere are the Forgotten Realms works that most influenced this book.Athans,Philip.A Reader's Guide toR.A.Salvatore's Legend of Drizzt.2008.Baker, Richard, Ed Bonny, and Travis Stout.Lost Empires of FaerCm.2005.Boyd,EricL.City of Splendors: Waterdeep.2005.- - -.Drizzt do'Urden'sGuide to the Underdark.1999.Connors, William W.Hordesof Dragonspear.1992.Cordell, Bruce R., Ed Greenwood, and Chris Sims.Forgotten RealmsCampaign Guide.2008.Crawford,Jeremy,and ChristopherPerkins.Ghosts of Dragon spearCastle.2013.Cunningham, Elaine.Thornhold.2001.Greenwood, Ed.DwarvesDeep.1990.- - - .Vo/o's Guide to Baldur's GateII.2000.-- -. Vo/o'sGuide to the North.1993.- - - .Vo/o'sGuide to the Sword Coast.1994.- --.Vo/o's Guide to Waterdeep.1992.- --.Waterdeep and the North.1987.- - - .Waterdeep.1989.-- -.Cityof Splendors.1994.Greenwood,Ed, andJasonCarl.SilverMarches.2002.Greenwood, Ed, Matt Sernett, and others.Murder in Baldur's Gate.2013.Greenwood, Ed, Sean K Reynolds, Skip Williams, and Rob Heinsoo.Forgotten Realms Campaign Setting.2001.Grubb,Jeff, Kate Novak, and others.Hall of Heroes.1989.jaquays,Paul.The Savage Frontier.1988.Leati,Tito, Matt Sernett, and Chris Sims.Scourge of the SwordCoast.2014.Perrin, Steve.Under 11/efarn.1987.Salvatore, R.A.The Crystal Shard.1988.- - - .Rise of the King.2015.Salvatore,R.A., JamesWyatt, andJeffreyLudwig.Legacy of theCrystal Shard.2013.Sernett, Matt, Erik Scott de Bie, and Ari Marmell.NeverwinterCampaign Setting.2011.slade, Ed Greenwood,JeffGrubb, and others.The North: Guide tothe Savage Frontier.1996.Disclaimer: Wizardsof the Coast cannot be held responsible for any actions undertakenbyentities nativetoor currently inhabiting the Forgotten Realms,includingnecromancer lords of distantmagocracies, resident mages of any or afl Dales but especially Shadowda/e, draw rangers wielding one or more scimitars and accompaniedbyone or more panthers, mad wizards inhabitingsprawling dungeons accessible via a well in the middle of a tavern,beholders who head up criminal cartels,and anyone with the word Many-Arrowsintheir name.Inthe event of a catastrophicfencounterwithanyor all such entities, blame your Dungeon Master. Ithat doesn't work,blame EdGree nwood,but don'ttell him we told you that.Heknows more archmages than we do.ON THE COVERTylerJacobsonillustrates this bandofadventurersas they engageinaggressivenegotiationswith afierce delegationofores.Featured (lefttoright):Skip Brickard,ahalfling fighterwith an ore-sizedchipon hisshoulder; lllydiaMaethellyn,an agedmoonelfclericof SehanineMoonbow; Hitch,abrash roguewhose shadypast tieshim to theZhentarim;Makos,a tiefling warlockhell-bentonrevengeagainsthis infernal father;andNayeliGoldflower, a powerful human paladin driven byan oath ofvengeance.620B2438000001 ENISBN: 978-0-7869-6580-9FirstPrinting: November2015987654321CEDUN GEONS & DRAGONS, D&D, Wizards of theCoast,Forgotten Realms, the dragon ampersand, Sword Coast Adventurer'sGuide,Player'sHandbook, Monster Manual,DungeonMaster's Guide, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards ofthe Coast in theUSAand other countries.All characters andtheirdistinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America.Any reproduction or unauthori zeduseof the mater ialor artwork contained herein is prohibited without the express written permission of Wizards of the Coast.GreenRoninPublishingand theGreen RoninPublishi ng logo aretradema rksof Green Ronin Publishing.Printedin theUSA.©201 5 Wizards of the CoastLLC,POBox 707, Renton,WA 98057-0707,USA.Manufactured by Hasbro SA,Rue Emile-Boechat31, 2800 Delemont, CH.Represente dby Hasbro Europe 4 The Square StockleyPark Uxbri dge Middlesex UBJJJET lJKCONTENTSPreface.... .'.....................................................................................4Chapter 1: Welcome to theRealms......................................7TheSword Coastand the North.....................................7Tori!andIts Lands ............................................................. 9Time in the Realms..........................................................14A Brief History...................................................................15Magic in the Realms........................................................18Religioninthe Realms....................................................19TheGods ofFaen1n.........................................................23Chapter 2: The Sword Coast and theNorth.................... 43TheLords' Alliance..........................................................43Dwarfholdsofthe North .................................................58Island Kingdoms...............................................................66Independent Realms........................................................ 73TheUnderdark..................................................................99Chapter 3: RacesoftheRealms........................................103Dwarves............................................................................103Elves...................................................................................105Halflings............................................................................108Humans .............................................................................110Dragonborn...................................................................... 112Gnomes .............................................................................114Half-Elves.........................................................................116Half-Ores..........................................................................117Tieflings............................................................................118Chapter 4: Classes................................................................. 121Barbarians ........................................................................121Primal Paths................................................................ 121Bards.................................................................................122TheHarpers................................................................123Bardic Colleges ...........................................................123MusicalInstruments..................................................124Clerics................................................................................125DivineDomain............................................................125Druids................................................................................ 126DruidCircles...............................................................126Fighters.............................................................................127MartialArchetype ......................................................128Monks................................................................................129Monastic Orders.........................................................129Monastic Traditions...................................................130Paladins ............................................................................ 131Paladin Orders............................................................132SacredOath..................................................................132Rangers.............................................................................133Rogues...............................................................................134Roguish Archetypes..................................................135Sorcerers..........................................................................136SorcerousOrigin ........................................................ 137Warlocks ...........................................................................138Patrons in the Realms...............................................138Otherworldly Patron..................................................139Wizards.............................................................................140WizardlyGroups.........................................................140Arcane Tradition.........................................................141Cantrips for Sorcerers, Warlocks, and Wizards ..... 142Chapter 5: Backgrounds......................................................145CityWatch.........................................................................145Clan Crafter...................................................................... 145Cloistered Scholar..........................................................146Courtier ............................................................................. 146Faction Agent...................................................................147Far Traveler......................................................................148Inheritor ............................................................................ 150Knight of the Order........................................................151Mercenary Veteran.........................................................152UrbanBounty Hunter....................................................153Uthgardt Tribe Member................................................ 153Waterdhavian Noble.......................................................154Appendix: ClassOptionsin Other Worlds.....................155Dragonlance..................................................................... 155Eberron............................................................................. 155Greyhawk.......................................................................... 156HomemadeWorlds.........................................................157Index.......................................................................................... 158SidebarsRegionsof theRealms.....................................................11Coin ofthe Realms........................................................... 13TheCalendar ofHarptos................................................15Weave-Affecting Magic....................................................19TheEarthmother..............................................................27The Legend ofKnucklebones,SkullBowling,andtheEmptyThrone.....................................................31The Legend ofTyche andHerTwinDaughters......... 40The Gods ofMulhorand ..................................................41NotetotheDM:Makingthe Realms Yours................ 44Ruined Kingdomsof the North..................................... 48Everbright ...........................................................................50The Wards ofWaterdeep................................................54FallenDwarven KingdomsandTheir Marks............58TheDirgeofDelzoun......................................................60The Canticle of Gauntlgrym...........................................61Valkur,Hero-Godof the Northlanders........................68FortMorninglord.............................................................. 80The UthgardtTribesandTheir Territories................ 93LostTribes oftheUthgardt............................................94The Cavern ofMenzoberranzan.................................101DwarfClans ofthe North.............................................103Rare ElfSubraces..........................................................106GhostwiseHalflings .......................................................110Option: HumanLanguages ..........................................112Ladi.esoftheGoldenHills............................................114DeepGnome Feat...........................................................115Half-ElfVariants .............................................................116TieflingVariants ..............................................................118Aasimar.................................................. ...........................119Spiked Armor ..................................................................121Uthgardt Totems.............................................................122TheMoonstars................................................................124The HarpersandDruids...............................................127SwashbucklersandTwo-Weapon Fighting .............. 136Arcane Spellcasters....................................................... 137MageSigils .......................................................................141BladesingerStyles..........................................................142Knightly Ordersof FaerO.n...........................................151Mercenaries of theNorth.............................................. 152BarbarianTribes ofFaerO. n.........................................154PREFACEto a world of magic and adventure. Origi-nally created by Ed Greenwood, the For-gotten Realms setting has beenhometoDungeons & Dragons stories and gamesfor decades. Built for tales of swords andsorcery,theRealms initially grew andflourished in Ed'sD&Dcampaign,which featured he-roes like the Knights of Myth Drannor in the Dalelands.Edalso shared glimpsesof the Realms in the pages ofDragonmagazine, giving D&D players their first talesfrom the wizard Elminster, the oldsageof Shadowdale,who occasionallyfound his way throughaportal be-tween Faen1nandour worldandintoEd'sliving room.JAIL AND WELL MET, TRAVELER! WELCOMEWhen TSR, thecompanythatownedD&Dat thetime,sought anewcampaignworld toexpand the D&Dmultiverse, theychosethe Forgotten Realms,and in1987, the gates were flung wide for playersand DungeonMastersallover the world tocometo Faerunandcreatetheir own heroic tales. Ayearlater,authorR.A.Salva-tore introduced readers to theadventuresof thedrowoutcastDrizzt Do'Urden in his first novel,TheCrystalShard,establishingthe Underdarkas an essential partofthe Realms.Inthe years since,the Forgotten Realms have playedhost toavast numberof gameproducts, novels,videogames,and more, making itone ofthe most widelyvis-itedfantasy settings ever created. Thelost portals to theRealms have returnedand remained open inthe depthsof our imaginations and dosoto this day,asmore andmorevisitorsfindtheirway there.It isnosurprise,then, that theForgottenRealms be-camethesettingfor the first adventures for fiftheditionDungeons&Dragons. Already, new heroes haveaccom-plishedgreatdeeds andsavedFaerun from terribleeviland will continueto doso, aslongas theflameofimagi-nation draws them there.This book is further fuelforthe firesparkedby thoseadventures andthe glimpsesofthe Realms youcanfindin the fiftheditionPlayer's Handbook, Dungeon Master'sGuide,andMonster Manual.Itgives you abroad lookatthecontinentof Faerunandthe worldofTorilingeneral,and the regions of the SwordCoast andtheNorthinparticular.In these pages,you'lllearnaboutthe history,lands,andpeoplesofFaerun,ofthegreat city-states oftheSwordCoast andthe North,oftheworld's gods, and ofthe fac-tionsand forcesthatsupport andthreatencivilization.Chapter1of thisbookgives an overview of theSwordCoast andnearby lands, its history, therole ofmagic,andits religions.Chapter 2 goesinto detailaboutthecitiesand otherlocations of theSword Coast. Chapter3 giveshistoryand some gamematerialfor variousracesandsubraces,bothcommon anduncommon, thatcanbe metontheSword Coastand in theNorth. Chapter4showshow thecharacter optionsin thePlayer's Handbookfitintothis region andpresentsnew character classoptionsspecificto theForgottenRealms.Chapter5givesback-groundsdesigned to linkyour characters tothegreatplaces, people,and events of Faerun.While thebody ofRealms lore isvast, andthis book isonly anintroduction, the Forgotten Realmssetting-likeD&D itself- isyours, andhas beenever sinceEdopenedthat first portalandinvited us tocome and visit.TheRealmsarea place tocreate andtellyour stories, aboutyour adventurersand their deeds. ThelandsandpeoplesofFaerun welcomeyou,traveler,forit isa place ofperilsorelyin need of the heroesyou will bring forth.Gonow, through the portalof imagination andintovast and wonderfulrealmsawaitingbeyond.PREFACE
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